Driftlock / Phase 02

Read the route. Time the crossing.

First Light turns the proven movement system into a complete level: charge repeated locks, cross a moving asteroid lane, and use bypass to reach the center of the final fork.

  • First playable level
  • Moving hazards
  • Local best time
  • Desktop + touch

Phase 02 prototype

First Light

Locks
0/12
Time
0.0 s
Best
Driftlock uses Canvas 2D. Use the controls after the playfield to rotate, release, and bypass lock points.

First Light ready. Complete every star's lock count, including both fork branches.

Charge: Fill every required pip; two pips require two locks.

Cross: Time the moving asteroid lane; the full ship can be hit.

Bypass: Visit both branches, then bypass either one to reach Zenith from the fork.